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  1. #61
    Schermafbeelding van pascal247
    Technische vaardigheid
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    Windows 7 Home Premium 64 bits
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    Flash Player 11.8.800.75 Beta

    Release features in 11.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.8.0.6600 Beta

    Release features in 3.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  2. #62
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
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    Firewall
    KIS 2015 (Kaspersky)
    Berichten
    5.550
    Flash Player 11.8.800.81 Beta

    Release features in 11.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.8.0.7300 Beta

    Release features in 3.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  3. #63
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
    KIS 2015 (Kaspersky)
    Firewall
    KIS 2015 (Kaspersky)
    Berichten
    5.550
    Flash Player 11.8.800.88 Beta

    Release features in 11.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.8.0.8200 Beta

    Release features in 3.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  4. #64
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
    KIS 2015 (Kaspersky)
    Firewall
    KIS 2015 (Kaspersky)
    Berichten
    5.550
    Flash Player 11.8.800.95 Beta

    11.8 wordt al stabiel aangeboden

    Release features in 11.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.8.0.9000 Beta

    3.8 wordt al stabiel aangeboden

    Release features in 3.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  5. #65
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
    KIS 2015 (Kaspersky)
    Firewall
    KIS 2015 (Kaspersky)
    Berichten
    5.550
    Flash Player 11.8.800.115 Beta

    Release features in 11.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.8.0.930 Beta

    Release features in 3.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  6. #66
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
    KIS 2015 (Kaspersky)
    Firewall
    KIS 2015 (Kaspersky)
    Berichten
    5.550
    Flash Player 11.8.800.120 Beta

    Release features in 11.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.8.0.970 Beta

    Release features in 3.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  7. #67
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
    KIS 2015 (Kaspersky)
    Firewall
    KIS 2015 (Kaspersky)
    Berichten
    5.550
    Flash Player 11.8.800.129 Beta

    Release features in 11.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.8.0.1040 Beta

    Release features in 3.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  8. #68
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
    KIS 2015 (Kaspersky)
    Firewall
    KIS 2015 (Kaspersky)
    Berichten
    5.550
    Flash Player 11.8.800.146 Beta

    Release features in 11.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.8.0.1240 Beta

    Release features in 3.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  9. #69
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
    KIS 2015 (Kaspersky)
    Firewall
    KIS 2015 (Kaspersky)
    Berichten
    5.550
    Flash Player 11.8.800.149 Beta

    Release features in 11.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.8.0.1290 Beta

    Release features in 3.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  10. #70
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
    KIS 2015 (Kaspersky)
    Firewall
    KIS 2015 (Kaspersky)
    Berichten
    5.550
    Flash Player 11.8.800.156 Beta

    Release features in 11.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.8.0.1350 Beta

    Release features in 3.8 Beta:
    • Sandboxing enhancements This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode
    • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.
    • Datagram Socket (iOS & Android) DatagramSocket APIs are now supported for iOS and Android also.
    • Server Socket (iOS & Android) ServerSocket APIs are now supported for iOS and Android also.
    • LZMA SWF support (iOS & Android) LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.
    • 4096x4096 texture support With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a maximum texture size of 4096X4096.
    • Rectangle Texture Support Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. The texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  11. #71
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
    KIS 2015 (Kaspersky)
    Firewall
    KIS 2015 (Kaspersky)
    Berichten
    5.550
    Flash Player 11.9.900.85 Beta

    Release features in 11.9 Beta:
    • Mobile Workers (concurrency) BETA - Android Workers APIs are now supported for Android. This will work only with swf-version 22 (namespace 3.9) or later. The feature is in development and few known issues are as following.
      - More than 5 background workers can lead to a crash.
      - Application might crash on calling start method on the 3rd worker on Android 2.3.x devices.
      - MESSAGECHANNEL event is not fired intermittently while debugging.
    • Support for background execution in Direct render mode - iOS & Android
      Presently AIR on iOS and Android does not support background execution when render mode direct is set. Due to this restriction, Stage3D based apps are not able to execute background tasks like audio playback, location updates, network upload/download etc. iOS does not allow OpenGLES/rendering calls in the background. Applications which attempt to make OpenGL calls in the background are terminated by the iOS. Android does not restrict applications from either making OpenGLES in the background or other background task (like audio playback).

      With this feature, we would be allowing AIR mobile apps to execute in background when renderMode direct is set. AIR iOS runtime will throw an error if OpenGLES calls are made in background. However no error will be thrown on Android, as Android native apps are allowed to make OpenGLES calls in background. It's recommended to not make rendering calls while app is executing in background as its important to utilize the mobile resources judicially. List of Stage APIs which may throw the error 3768 - The Stage3D API may not be
      used during background execution".
    • XXHDPI (144x144) Icon Support Android - With this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10.
    • Mac OS 10.9 Support We have tested against the latest developer releases of OS X 10.9 and are ensuring that Flash Player continues to perform as expected.
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. Were introducing a new .pkg installer format for our distribution partners so we can reduce their workload by allowing them to deploy Flash Player for Mac using their current tools and environments.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.9.0.720 Beta

    Release features in 3.9 Beta:
    • Mobile Workers (concurrency) BETA - Android Workers APIs are now supported for Android. This will work only with swf-version 22 (namespace 3.9) or later. The feature is in development and few known issues are as following.
      - More than 5 background workers can lead to a crash.
      - Application might crash on calling start method on the 3rd worker on Android 2.3.x devices.
      - MESSAGECHANNEL event is not fired intermittently while debugging.
    • Support for background execution in Direct render mode - iOS & Android
      Presently AIR on iOS and Android does not support background execution when render mode direct is set. Due to this restriction, Stage3D based apps are not able to execute background tasks like audio playback, location updates, network upload/download etc. iOS does not allow OpenGLES/rendering calls in the background. Applications which attempt to make OpenGL calls in the background are terminated by the iOS. Android does not restrict applications from either making OpenGLES in the background or other background task (like audio playback).

      With this feature, we would be allowing AIR mobile apps to execute in background when renderMode direct is set. AIR iOS runtime will throw an error if OpenGLES calls are made in background. However no error will be thrown on Android, as Android native apps are allowed to make OpenGLES calls in background. It's recommended to not make rendering calls while app is executing in background as its important to utilize the mobile resources judicially. List of Stage APIs which may throw the error 3768 - The Stage3D API may not be
      used during background execution".
    • XXHDPI (144x144) Icon Support Android - With this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10.
    • Mac OS 10.9 Support We have tested against the latest developer releases of OS X 10.9 and are ensuring that Flash Player continues to perform as expected.
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. Were introducing a new .pkg installer format for our distribution partners so we can reduce their workload by allowing them to deploy Flash Player for Mac using their current tools and environments.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  12. #72
    Schermafbeelding van pascal247
    Technische vaardigheid
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    Windows 7 Home Premium 64 bits
    Antivirus
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    Firewall
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    Berichten
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    Flash Player 11.9.900.93 Beta

    Release features in 11.9 Beta:
    • Mobile Workers (concurrency) BETA - Android Workers APIs are now supported for Android. This will work only with swf-version 22 (namespace 3.9) or later. The feature is in development and few known issues are as following.
      - More than 5 background workers can lead to a crash.
      - Application might crash on calling start method on the 3rd worker on Android 2.3.x devices.
      - MESSAGECHANNEL event is not fired intermittently while debugging.
    • Support for background execution in Direct render mode - iOS & Android
      Presently AIR on iOS and Android does not support background execution when render mode direct is set. Due to this restriction, Stage3D based apps are not able to execute background tasks like audio playback, location updates, network upload/download etc. iOS does not allow OpenGLES/rendering calls in the background. Applications which attempt to make OpenGL calls in the background are terminated by the iOS. Android does not restrict applications from either making OpenGLES in the background or other background task (like audio playback).

      With this feature, we would be allowing AIR mobile apps to execute in background when renderMode direct is set. AIR iOS runtime will throw an error if OpenGLES calls are made in background. However no error will be thrown on Android, as Android native apps are allowed to make OpenGLES calls in background. It's recommended to not make rendering calls while app is executing in background as its important to utilize the mobile resources judicially. List of Stage APIs which may throw the error 3768 - The Stage3D API may not be
      used during background execution".
    • XXHDPI (144x144) Icon Support Android - With this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10.
    • Mac OS 10.9 Support We have tested against the latest developer releases of OS X 10.9 and are ensuring that Flash Player continues to perform as expected.
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. Were introducing a new .pkg installer format for our distribution partners so we can reduce their workload by allowing them to deploy Flash Player for Mac using their current tools and environments.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.9.0.790 Beta

    Release features in 3.9 Beta:
    • Mobile Workers (concurrency) BETA - Android Workers APIs are now supported for Android. This will work only with swf-version 22 (namespace 3.9) or later. The feature is in development and few known issues are as following.
      - More than 5 background workers can lead to a crash.
      - Application might crash on calling start method on the 3rd worker on Android 2.3.x devices.
      - MESSAGECHANNEL event is not fired intermittently while debugging.
    • Support for background execution in Direct render mode - iOS & Android
      Presently AIR on iOS and Android does not support background execution when render mode direct is set. Due to this restriction, Stage3D based apps are not able to execute background tasks like audio playback, location updates, network upload/download etc. iOS does not allow OpenGLES/rendering calls in the background. Applications which attempt to make OpenGL calls in the background are terminated by the iOS. Android does not restrict applications from either making OpenGLES in the background or other background task (like audio playback).

      With this feature, we would be allowing AIR mobile apps to execute in background when renderMode direct is set. AIR iOS runtime will throw an error if OpenGLES calls are made in background. However no error will be thrown on Android, as Android native apps are allowed to make OpenGLES calls in background. It's recommended to not make rendering calls while app is executing in background as its important to utilize the mobile resources judicially. List of Stage APIs which may throw the error 3768 - The Stage3D API may not be
      used during background execution".
    • XXHDPI (144x144) Icon Support Android - With this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10.
    • Mac OS 10.9 Support We have tested against the latest developer releases of OS X 10.9 and are ensuring that Flash Player continues to perform as expected.
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. Were introducing a new .pkg installer format for our distribution partners so we can reduce their workload by allowing them to deploy Flash Player for Mac using their current tools and environments.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  13. #73
    Schermafbeelding van pascal247
    Technische vaardigheid
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    Windows 7 Home Premium 64 bits
    Antivirus
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    Firewall
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    Flash Player 11.9.900.96 Beta

    Release features in 11.9 Beta:
    • Mobile Workers (concurrency) BETA - Android Workers APIs are now supported for Android. This will work only with swf-version 22 (namespace 3.9) or later. The feature is in development and few known issues are as following.
      - More than 5 background workers can lead to a crash.
      - Application might crash on calling start method on the 3rd worker on Android 2.3.x devices.
      - MESSAGECHANNEL event is not fired intermittently while debugging.
    • Support for background execution in Direct render mode - iOS & Android
      Presently AIR on iOS and Android does not support background execution when render mode direct is set. Due to this restriction, Stage3D based apps are not able to execute background tasks like audio playback, location updates, network upload/download etc. iOS does not allow OpenGLES/rendering calls in the background. Applications which attempt to make OpenGL calls in the background are terminated by the iOS. Android does not restrict applications from either making OpenGLES in the background or other background task (like audio playback).

      With this feature, we would be allowing AIR mobile apps to execute in background when renderMode direct is set. AIR iOS runtime will throw an error if OpenGLES calls are made in background. However no error will be thrown on Android, as Android native apps are allowed to make OpenGLES calls in background. It's recommended to not make rendering calls while app is executing in background as its important to utilize the mobile resources judicially. List of Stage APIs which may throw the error 3768 - The Stage3D API may not be
      used during background execution".
    • XXHDPI (144x144) Icon Support Android - With this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10.
    • Mac OS 10.9 Support We have tested against the latest developer releases of OS X 10.9 and are ensuring that Flash Player continues to perform as expected.
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. Were introducing a new .pkg installer format for our distribution partners so we can reduce their workload by allowing them to deploy Flash Player for Mac using their current tools and environments.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.9.0.880 Beta

    Release features in 3.9 Beta:
    • Mobile Workers (concurrency) BETA - Android Workers APIs are now supported for Android. This will work only with swf-version 22 (namespace 3.9) or later. The feature is in development and few known issues are as following.
      - More than 5 background workers can lead to a crash.
      - Application might crash on calling start method on the 3rd worker on Android 2.3.x devices.
      - MESSAGECHANNEL event is not fired intermittently while debugging.
    • Support for background execution in Direct render mode - iOS & Android
      Presently AIR on iOS and Android does not support background execution when render mode direct is set. Due to this restriction, Stage3D based apps are not able to execute background tasks like audio playback, location updates, network upload/download etc. iOS does not allow OpenGLES/rendering calls in the background. Applications which attempt to make OpenGL calls in the background are terminated by the iOS. Android does not restrict applications from either making OpenGLES in the background or other background task (like audio playback).

      With this feature, we would be allowing AIR mobile apps to execute in background when renderMode direct is set. AIR iOS runtime will throw an error if OpenGLES calls are made in background. However no error will be thrown on Android, as Android native apps are allowed to make OpenGLES calls in background. It's recommended to not make rendering calls while app is executing in background as its important to utilize the mobile resources judicially. List of Stage APIs which may throw the error 3768 - The Stage3D API may not be
      used during background execution".
    • XXHDPI (144x144) Icon Support Android - With this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10.
    • Mac OS 10.9 Support We have tested against the latest developer releases of OS X 10.9 and are ensuring that Flash Player continues to perform as expected.
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. Were introducing a new .pkg installer format for our distribution partners so we can reduce their workload by allowing them to deploy Flash Player for Mac using their current tools and environments.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  14. #74
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
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    Firewall
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    Berichten
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    Flash Player 11.9.900.110 Beta

    Release features in 11.9 Beta:
    • Mobile Workers (concurrency) BETA - Android Workers APIs are now supported for Android. This will work only with swf-version 22 (namespace 3.9) or later. The feature is in development and few known issues are as following.
      - More than 5 background workers can lead to a crash.
      - Application might crash on calling start method on the 3rd worker on Android 2.3.x devices.
      - MESSAGECHANNEL event is not fired intermittently while debugging.
    • Support for background execution in Direct render mode - iOS & Android
      Presently AIR on iOS and Android does not support background execution when render mode direct is set. Due to this restriction, Stage3D based apps are not able to execute background tasks like audio playback, location updates, network upload/download etc. iOS does not allow OpenGLES/rendering calls in the background. Applications which attempt to make OpenGL calls in the background are terminated by the iOS. Android does not restrict applications from either making OpenGLES in the background or other background task (like audio playback).

      With this feature, we would be allowing AIR mobile apps to execute in background when renderMode direct is set. AIR iOS runtime will throw an error if OpenGLES calls are made in background. However no error will be thrown on Android, as Android native apps are allowed to make OpenGLES calls in background. It's recommended to not make rendering calls while app is executing in background as its important to utilize the mobile resources judicially. List of Stage APIs which may throw the error 3768 - The Stage3D API may not be
      used during background execution".
    • XXHDPI (144x144) Icon Support Android - With this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10.
    • Mac OS 10.9 Support We have tested against the latest developer releases of OS X 10.9 and are ensuring that Flash Player continues to perform as expected.
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. Were introducing a new .pkg installer format for our distribution partners so we can reduce their workload by allowing them to deploy Flash Player for Mac using their current tools and environments.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.9.0.960 Beta

    Release features in 3.9 Beta:
    • Mobile Workers (concurrency) BETA - Android Workers APIs are now supported for Android. This will work only with swf-version 22 (namespace 3.9) or later. The feature is in development and few known issues are as following.
      - More than 5 background workers can lead to a crash.
      - Application might crash on calling start method on the 3rd worker on Android 2.3.x devices.
      - MESSAGECHANNEL event is not fired intermittently while debugging.
    • Support for background execution in Direct render mode - iOS & Android
      Presently AIR on iOS and Android does not support background execution when render mode direct is set. Due to this restriction, Stage3D based apps are not able to execute background tasks like audio playback, location updates, network upload/download etc. iOS does not allow OpenGLES/rendering calls in the background. Applications which attempt to make OpenGL calls in the background are terminated by the iOS. Android does not restrict applications from either making OpenGLES in the background or other background task (like audio playback).

      With this feature, we would be allowing AIR mobile apps to execute in background when renderMode direct is set. AIR iOS runtime will throw an error if OpenGLES calls are made in background. However no error will be thrown on Android, as Android native apps are allowed to make OpenGLES calls in background. It's recommended to not make rendering calls while app is executing in background as its important to utilize the mobile resources judicially. List of Stage APIs which may throw the error 3768 - The Stage3D API may not be
      used during background execution".
    • XXHDPI (144x144) Icon Support Android - With this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10.
    • Mac OS 10.9 Support We have tested against the latest developer releases of OS X 10.9 and are ensuring that Flash Player continues to perform as expected.
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. Were introducing a new .pkg installer format for our distribution partners so we can reduce their workload by allowing them to deploy Flash Player for Mac using their current tools and environments.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  15. #75
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
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    Berichten
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    Flash Player 11.9.900.118 Beta

    Release features in 11.9 Beta:
    • Mobile Workers (concurrency) BETA - Android Workers APIs are now supported for Android. This will work only with swf-version 22 (namespace 3.9) or later. The feature is in development and few known issues are as following.
      - More than 5 background workers can lead to a crash.
      - Application might crash on calling start method on the 3rd worker on Android 2.3.x devices.
      - MESSAGECHANNEL event is not fired intermittently while debugging.
    • Support for background execution in Direct render mode - iOS & Android
      Presently AIR on iOS and Android does not support background execution when render mode direct is set. Due to this restriction, Stage3D based apps are not able to execute background tasks like audio playback, location updates, network upload/download etc. iOS does not allow OpenGLES/rendering calls in the background. Applications which attempt to make OpenGL calls in the background are terminated by the iOS. Android does not restrict applications from either making OpenGLES in the background or other background task (like audio playback).

      With this feature, we would be allowing AIR mobile apps to execute in background when renderMode direct is set. AIR iOS runtime will throw an error if OpenGLES calls are made in background. However no error will be thrown on Android, as Android native apps are allowed to make OpenGLES calls in background. It's recommended to not make rendering calls while app is executing in background as its important to utilize the mobile resources judicially. List of Stage APIs which may throw the error 3768 - The Stage3D API may not be
      used during background execution".
    • XXHDPI (144x144) Icon Support Android - With this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10.
    • Mac OS 10.9 Support We have tested against the latest developer releases of OS X 10.9 and are ensuring that Flash Player continues to perform as expected.
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. Were introducing a new .pkg installer format for our distribution partners so we can reduce their workload by allowing them to deploy Flash Player for Mac using their current tools and environments.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 3.9.0.1050 Beta

    Release features in 3.9 Beta:
    • Mobile Workers (concurrency) BETA - Android Workers APIs are now supported for Android. This will work only with swf-version 22 (namespace 3.9) or later. The feature is in development and few known issues are as following.
      - More than 5 background workers can lead to a crash.
      - Application might crash on calling start method on the 3rd worker on Android 2.3.x devices.
      - MESSAGECHANNEL event is not fired intermittently while debugging.
    • Support for background execution in Direct render mode - iOS & Android
      Presently AIR on iOS and Android does not support background execution when render mode direct is set. Due to this restriction, Stage3D based apps are not able to execute background tasks like audio playback, location updates, network upload/download etc. iOS does not allow OpenGLES/rendering calls in the background. Applications which attempt to make OpenGL calls in the background are terminated by the iOS. Android does not restrict applications from either making OpenGLES in the background or other background task (like audio playback).

      With this feature, we would be allowing AIR mobile apps to execute in background when renderMode direct is set. AIR iOS runtime will throw an error if OpenGLES calls are made in background. However no error will be thrown on Android, as Android native apps are allowed to make OpenGLES calls in background. It's recommended to not make rendering calls while app is executing in background as its important to utilize the mobile resources judicially. List of Stage APIs which may throw the error 3768 - The Stage3D API may not be
      used during background execution".
    • XXHDPI (144x144) Icon Support Android - With this feature we have added support for beautiful, high resolution icons on devices such as the Nexus 10.
    • Mac OS 10.9 Support We have tested against the latest developer releases of OS X 10.9 and are ensuring that Flash Player continues to perform as expected.
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. Were introducing a new .pkg installer format for our distribution partners so we can reduce their workload by allowing them to deploy Flash Player for Mac using their current tools and environments.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  16. #76
    Schermafbeelding van pascal247
    Technische vaardigheid
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    Windows 7 Home Premium 64 bits
    Antivirus
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    Flash Player 12.0.0.3 Beta

    Release features in 12 Beta:
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. In Flash Player 11.9 we added .pkg support for ease of deployment. In Flash Player 12 we've incorporated public beta feedback from system administrators to improve the workflow and UI.
    • Internet Explorer 11 on Windows 7 Support - Microsoft has released IE 11 on Windows 7 and we plan to officially support this in Flash Player 12
    • Safe Mode in Safari 6.1 and higher - Safari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins. To the extent possible, we've adapted Flash Player to transparently handle these changes. A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below.
    • 64-Bit PPAPI Flash Player for Chrome - We'd like to encourage those interested in 64-bit Flash Player for Chrome to please download the latest build available in the Chrome Canary Channel.
    • Graphics: Buffer Usage flag for Stage3D - We've added a new enum Class called Context3DBufferUsage which defines two constants, STATIC_DRAW (default) and DYNAMIC_DRAW. These constants specify how buffers will be used in Stage3D. We've also added a new parameter, called "bufferUsage", to the constructors of VertexBuffer and IndexBuffer. This "bufferUsage" parameter uses one of the constants form Context3DBufferUsage, which will allow you to select the appropriate buffer type according to your needs.
    • Android Workers - Introduced as a beta feature in AIR 3.9, we're continuing to improve this feature based on your feedback in preperation for an official release in AIR 4.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 4.0.0.1050 Beta

    Release features in 4.0 Beta:
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. In Flash Player 11.9 we added .pkg support for ease of deployment. In Flash Player 12 we've incorporated public beta feedback from system administrators to improve the workflow and UI.
    • Internet Explorer 11 on Windows 7 Support - Microsoft has released IE 11 on Windows 7 and we plan to officially support this in Flash Player 12
    • Safe Mode in Safari 6.1 and higher - Safari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins. To the extent possible, we've adapted Flash Player to transparently handle these changes. A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below.
    • 64-Bit PPAPI Flash Player for Chrome - We'd like to encourage those interested in 64-bit Flash Player for Chrome to please download the latest build available in the Chrome Canary Channel.
    • Graphics: Buffer Usage flag for Stage3D - We've added a new enum Class called Context3DBufferUsage which defines two constants, STATIC_DRAW (default) and DYNAMIC_DRAW. These constants specify how buffers will be used in Stage3D. We've also added a new parameter, called "bufferUsage", to the constructors of VertexBuffer and IndexBuffer. This "bufferUsage" parameter uses one of the constants form Context3DBufferUsage, which will allow you to select the appropriate buffer type according to your needs.
    • Android Workers - Introduced as a beta feature in AIR 3.9, we're continuing to improve this feature based on your feedback in preperation for an official release in AIR 4.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  17. #77
    Schermafbeelding van pascal247
    Technische vaardigheid
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    Flash Player 12.0.0.9 Beta

    Nieuw sinds laatste versie:
    • Android - Support for native resources access by R* mechanism in native extension


    Release features in 12 Beta:
    • Mac .pkg Installation Support – Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. In Flash Player 11.9 we added .pkg support for ease of deployment. In Flash Player 12 we've incorporated public beta feedback from system administrators to improve the workflow and UI.
    • Internet Explorer 11 on Windows 7 Support - Microsoft has released IE 11 on Windows 7 and we plan to officially support this in Flash Player 12
    • Safe Mode in Safari 6.1 and higher - Safari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins. To the extent possible, we've adapted Flash Player to transparently handle these changes. A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below.
    • 64-Bit PPAPI Flash Player for Chrome - We'd like to encourage those interested in 64-bit Flash Player for Chrome to please download the latest build available in the Chrome Canary Channel.
    • Graphics: Buffer Usage flag for Stage3D - We've added a new enum Class called Context3DBufferUsage which defines two constants, STATIC_DRAW (default) and DYNAMIC_DRAW. These constants specify how buffers will be used in Stage3D. We've also added a new parameter, called "bufferUsage", to the constructors of VertexBuffer and IndexBuffer. This "bufferUsage" parameter uses one of the constants form Context3DBufferUsage, which will allow you to select the appropriate buffer type according to your needs.
    • Android Workers - Introduced as a beta feature in AIR 3.9, we're continuing to improve this feature based on your feedback in preperation for an official release in AIR 4.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 4.0.0.1090 Beta

    Nieuw sinds laatste versie:
    • Android - Support for native resources access by R* mechanism in native extension


    Release features in 4.0 Beta:
    • Mac .pkg Installation Support – Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. In Flash Player 11.9 we added .pkg support for ease of deployment. In Flash Player 12 we've incorporated public beta feedback from system administrators to improve the workflow and UI.
    • Internet Explorer 11 on Windows 7 Support - Microsoft has released IE 11 on Windows 7 and we plan to officially support this in Flash Player 12
    • Safe Mode in Safari 6.1 and higher - Safari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins. To the extent possible, we've adapted Flash Player to transparently handle these changes. A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below.
    • 64-Bit PPAPI Flash Player for Chrome - We'd like to encourage those interested in 64-bit Flash Player for Chrome to please download the latest build available in the Chrome Canary Channel.
    • Graphics: Buffer Usage flag for Stage3D - We've added a new enum Class called Context3DBufferUsage which defines two constants, STATIC_DRAW (default) and DYNAMIC_DRAW. These constants specify how buffers will be used in Stage3D. We've also added a new parameter, called "bufferUsage", to the constructors of VertexBuffer and IndexBuffer. This "bufferUsage" parameter uses one of the constants form Context3DBufferUsage, which will allow you to select the appropriate buffer type according to your needs.
    • Android Workers - Introduced as a beta feature in AIR 3.9, we're continuing to improve this feature based on your feedback in preperation for an official release in AIR 4.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  18. #78
    Schermafbeelding van pascal247
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    5.550
    Flash Player 12.0.0.17 Beta

    Nieuw sinds laatste versie:
    • Supplementary Characters Enhancement Support for TextField EXTENDED BETA This is a desktop enhancement for supporting surrogate pairs in the TextField control. Now, characters out of the Basic Multilingual Plane(BMP) with Unicode code points between U+10000 and U+10FFFF will work correctly in the TextField control. It greatly enlarges the code point range we support and includes characters like emotion symbols (emoticons) and complex CCJK characters. This feature is being introduced in the Flash Player 12 beta but will go live in a subsequent release. Due to the sensitive nature of text display, we would like an extended test period to ensure no bugs are introduced.
    • Stage3D Creation of Context3D with Profile Array - We've added a new interface to Stage3D.requestContext3DMatchingProfiles(profiles:Vector.<String> ) which will create a Context3D with highest level suitable profile that is in profile array, based on the current hardware. A developer can check the newly added property 'profile' to obtain the current profile that was chosen by the Flash Runtime.


    Release features in 12 Beta:
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. In Flash Player 11.9 we added .pkg support for ease of deployment. In Flash Player 12 we've incorporated public beta feedback from system administrators to improve the workflow and UI.
    • Internet Explorer 11 on Windows 7 Support - Microsoft has released IE 11 on Windows 7 and we plan to officially support this in Flash Player 12
    • Safe Mode in Safari 6.1 and higher - Safari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins. To the extent possible, we've adapted Flash Player to transparently handle these changes. A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below.
    • 64-Bit PPAPI Flash Player for Chrome - We'd like to encourage those interested in 64-bit Flash Player for Chrome to please download the latest build available in the Chrome Canary Channel.
    • Graphics: Buffer Usage flag for Stage3D - We've added a new enum Class called Context3DBufferUsage which defines two constants, STATIC_DRAW (default) and DYNAMIC_DRAW. These constants specify how buffers will be used in Stage3D. We've also added a new parameter, called "bufferUsage", to the constructors of VertexBuffer and IndexBuffer. This "bufferUsage" parameter uses one of the constants form Context3DBufferUsage, which will allow you to select the appropriate buffer type according to your needs.
    • Android Workers - Introduced as a beta feature in AIR 3.9, we're continuing to improve this feature based on your feedback in preperation for an official release in AIR 4.
    • Android - Support for native resources access by R* mechanism in native extension



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 4.0.0.1170 Beta

    Nieuw sinds laatste versie:
    • Supplementary Characters Enhancement Support for TextField EXTENDED BETA This is a desktop enhancement for supporting surrogate pairs in the TextField control. Now, characters out of the Basic Multilingual Plane(BMP) with Unicode code points between U+10000 and U+10FFFF will work correctly in the TextField control. It greatly enlarges the code point range we support and includes characters like emotion symbols (emoticons) and complex CCJK characters. This feature is being introduced in the Flash Player 12 beta but will go live in a subsequent release. Due to the sensitive nature of text display, we would like an extended test period to ensure no bugs are introduced.
    • Stage3D Creation of Context3D with Profile Array - We've added a new interface to Stage3D.requestContext3DMatchingProfiles(profiles:Vector.<String> ) which will create a Context3D with highest level suitable profile that is in profile array, based on the current hardware. A developer can check the newly added property 'profile' to obtain the current profile that was chosen by the Flash Runtime.



    Release features in 4.0 Beta:
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. In Flash Player 11.9 we added .pkg support for ease of deployment. In Flash Player 12 we've incorporated public beta feedback from system administrators to improve the workflow and UI.
    • Internet Explorer 11 on Windows 7 Support - Microsoft has released IE 11 on Windows 7 and we plan to officially support this in Flash Player 12
    • Safe Mode in Safari 6.1 and higher - Safari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins. To the extent possible, we've adapted Flash Player to transparently handle these changes. A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below.
    • 64-Bit PPAPI Flash Player for Chrome - We'd like to encourage those interested in 64-bit Flash Player for Chrome to please download the latest build available in the Chrome Canary Channel.
    • Graphics: Buffer Usage flag for Stage3D - We've added a new enum Class called Context3DBufferUsage which defines two constants, STATIC_DRAW (default) and DYNAMIC_DRAW. These constants specify how buffers will be used in Stage3D. We've also added a new parameter, called "bufferUsage", to the constructors of VertexBuffer and IndexBuffer. This "bufferUsage" parameter uses one of the constants form Context3DBufferUsage, which will allow you to select the appropriate buffer type according to your needs.
    • Android Workers - Introduced as a beta feature in AIR 3.9, we're continuing to improve this feature based on your feedback in preperation for an official release in AIR 4.
    • Android - Support for native resources access by R* mechanism in native extension


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  19. #79
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
    KIS 2015 (Kaspersky)
    Firewall
    KIS 2015 (Kaspersky)
    Berichten
    5.550
    Flash Player 12.0.0.24 Beta

    Nieuw sinds laatste versie:
    • iOS - Improved Packaging Engine We're very excited about this new feature. The new packaging engine that we're working on can improve iOS packaging time up to 10 times over the current packager! However this feature is still early in development and we need your feedback. To enable this feature, please use "-useLegacyAOT no" in the ADT command, before the signing options.


    Release features in 12 Beta:
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. In Flash Player 11.9 we added .pkg support for ease of deployment. In Flash Player 12 we've incorporated public beta feedback from system administrators to improve the workflow and UI.
    • Internet Explorer 11 on Windows 7 Support - Microsoft has released IE 11 on Windows 7 and we plan to officially support this in Flash Player 12
    • Safe Mode in Safari 6.1 and higher - Safari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins. To the extent possible, we've adapted Flash Player to transparently handle these changes. A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below.
    • 64-Bit PPAPI Flash Player for Chrome - We'd like to encourage those interested in 64-bit Flash Player for Chrome to please download the latest build available in the Chrome Canary Channel.
    • Graphics: Buffer Usage flag for Stage3D - We've added a new enum Class called Context3DBufferUsage which defines two constants, STATIC_DRAW (default) and DYNAMIC_DRAW. These constants specify how buffers will be used in Stage3D. We've also added a new parameter, called "bufferUsage", to the constructors of VertexBuffer and IndexBuffer. This "bufferUsage" parameter uses one of the constants form Context3DBufferUsage, which will allow you to select the appropriate buffer type according to your needs.
    • Android Workers - Introduced as a beta feature in AIR 3.9, we're continuing to improve this feature based on your feedback in preperation for an official release in AIR 4.
    • Android - Support for native resources access by R* mechanism in native extension
    • Supplementary Characters Enhancement Support for TextField EXTENDED BETA This is a desktop enhancement for supporting surrogate pairs in the TextField control. Now, characters out of the Basic Multilingual Plane(BMP) with Unicode code points between U+10000 and U+10FFFF will work correctly in the TextField control. It greatly enlarges the code point range we support and includes characters like emotion symbols (emoticons) and complex CCJK characters. This feature is being introduced in the Flash Player 12 beta but will go live in a subsequent release. Due to the sensitive nature of text display, we would like an extended test period to ensure no bugs are introduced.
    • Stage3D Creation of Context3D with Profile Array - We've added a new interface to Stage3D.requestContext3DMatchingProfiles(profiles:Vector.<String> ) which will create a Context3D with highest level suitable profile that is in profile array, based on the current hardware. A developer can check the newly added property 'profile' to obtain the current profile that was chosen by the Flash Runtime.



    Downloaden:IE + Non-IE http://labs.adobe.com/downloads/flashplayer.html

    Adobe Air 4.0.0.1240 Beta

    Nieuw sinds laatste versie:
    • iOS - Improved Packaging Engine We're very excited about this new feature. The new packaging engine that we're working on can improve iOS packaging time up to 10 times over the current packager! However this feature is still early in development and we need your feedback. To enable this feature, please use "-useLegacyAOT no" in the ADT command, before the signing options.


    Release features in Air 4.0 Beta:
    • Mac .pkg Installation Support Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. In Flash Player 11.9 we added .pkg support for ease of deployment. In Flash Player 12 we've incorporated public beta feedback from system administrators to improve the workflow and UI.
    • Internet Explorer 11 on Windows 7 Support - Microsoft has released IE 11 on Windows 7 and we plan to officially support this in Flash Player 12
    • Safe Mode in Safari 6.1 and higher - Safari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins. To the extent possible, we've adapted Flash Player to transparently handle these changes. A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below.
    • 64-Bit PPAPI Flash Player for Chrome - We'd like to encourage those interested in 64-bit Flash Player for Chrome to please download the latest build available in the Chrome Canary Channel.
    • Graphics: Buffer Usage flag for Stage3D - We've added a new enum Class called Context3DBufferUsage which defines two constants, STATIC_DRAW (default) and DYNAMIC_DRAW. These constants specify how buffers will be used in Stage3D. We've also added a new parameter, called "bufferUsage", to the constructors of VertexBuffer and IndexBuffer. This "bufferUsage" parameter uses one of the constants form Context3DBufferUsage, which will allow you to select the appropriate buffer type according to your needs.
    • Android Workers - Introduced as a beta feature in AIR 3.9, we're continuing to improve this feature based on your feedback in preperation for an official release in AIR 4.
    • Android - Support for native resources access by R* mechanism in native extension
    • Supplementary Characters Enhancement Support for TextField EXTENDED BETA This is a desktop enhancement for supporting surrogate pairs in the TextField control. Now, characters out of the Basic Multilingual Plane(BMP) with Unicode code points between U+10000 and U+10FFFF will work correctly in the TextField control. It greatly enlarges the code point range we support and includes characters like emotion symbols (emoticons) and complex CCJK characters. This feature is being introduced in the Flash Player 12 beta but will go live in a subsequent release. Due to the sensitive nature of text display, we would like an extended test period to ensure no bugs are introduced.
    • Stage3D Creation of Context3D with Profile Array - We've added a new interface to Stage3D.requestContext3DMatchingProfiles(profiles:Vector.<String> ) which will create a Context3D with highest level suitable profile that is in profile array, based on the current hardware. A developer can check the newly added property 'profile' to obtain the current profile that was chosen by the Flash Runtime.


    Download: http://labs.adobe.com/downloads/air.html

    labs.adobe.com

    Op de hoogte worden gehouden van de laatste updates? Abonneer je op het topic !

  20. #80
    Schermafbeelding van pascal247
    Technische vaardigheid
    3. Ervaren
    Besturingssysteem
    Windows 7 Home Premium 64 bits
    Antivirus
    KIS 2015 (Kaspersky)
    Firewall
    KIS 2015 (Kaspersky)
    Berichten
    5.550
    Flash Player 12.0.0.31 Beta / Adobe Air 4.0.0.1320 Beta

    Download Flashplayer IE + Non-IE: http://labs.adobe.com/downloads/flashplayer.html
    Download AIR: http://labs.adobe.com/downloads/air.html

    Nieuw sinds laatste versie:
    • Support for Android 4.4 (KitKat) - We've completed our support testing with AIR against the latest Android 4.4 OS release. Please let us know if you encounter any problems.


    Release features in 12 Beta:
    • iOS - Improved Packaging Engine – We're very excited about this new feature. The new packaging engine that we're working on can improve iOS packaging time up to 10 times over the current packager! However this feature is still early in development and we need your feedback. To enable this feature, please use "-useLegacyAOT no" in the ADT command, before the signing options.
    • Mac .pkg Installation Support – Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. In Flash Player 11.9 we added .pkg support for ease of deployment. In Flash Player 12 we've incorporated public beta feedback from system administrators to improve the workflow and UI.
    • Internet Explorer 11 on Windows 7 Support - Microsoft has released IE 11 on Windows 7 and we plan to officially support this in Flash Player 12
    • Safe Mode in Safari 6.1 and higher - Safari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins. To the extent possible, we've adapted Flash Player to transparently handle these changes. A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below.
    • 64-Bit PPAPI Flash Player for Chrome - We'd like to encourage those interested in 64-bit Flash Player for Chrome to please download the latest build available in the Chrome Canary Channel.
    • Graphics: Buffer Usage flag for Stage3D - We've added a new enum Class called Context3DBufferUsage which defines two constants, STATIC_DRAW (default) and DYNAMIC_DRAW. These constants specify how buffers will be used in Stage3D. We've also added a new parameter, called "bufferUsage", to the constructors of VertexBuffer and IndexBuffer. This "bufferUsage" parameter uses one of the constants form Context3DBufferUsage, which will allow you to select the appropriate buffer type according to your needs.
    • Android Workers - Introduced as a beta feature in AIR 3.9, we're continuing to improve this feature based on your feedback in preperation for an official release in AIR 4.
    • Android - Support for native resources access by R* mechanism in native extension
    • Supplementary Characters Enhancement Support for TextField – EXTENDED BETA – This is a desktop enhancement for supporting surrogate pairs in the TextField control. Now, characters out of the Basic Multilingual Plane(BMP) with Unicode code points between U+10000 and U+10FFFF will work correctly in the TextField control. It greatly enlarges the code point range we support and includes characters like emotion symbols (emoticons) and complex CCJK characters. This feature is being introduced in the Flash Player 12 beta but will go live in a subsequent release. Due to the sensitive nature of text display, we would like an extended test period to ensure no bugs are introduced.
    • Stage3D Creation of Context3D with Profile Array - We've added a new interface to Stage3D.requestContext3DMatchingProfiles(profiles:Vector.<String> ) which will create a Context3D with highest level suitable profile that is in profile array, based on the current hardware. A developer can check the newly added property 'profile' to obtain the current profile that was chosen by the Flash Runtime.


    labs.adobe.com
    Laatst gewijzigd door pascal247; 11-12-13 om 16:20.

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